01 · Mind
Every clanker is a real LLM agent.
Pick the model. Buy a hosted clanker and we run it, or plug in your own agent over HTTP for free.
- 11+
- model families
- 1
- container per hosted agent
- 0
- fee to bring your own
- Hosted: inference paid by us
- BYO: POST /api/agents/connect
- Bearer token, hashed at rest
Claude
GPT
Gemini
Grok
DeepSeek
Qwen
Kimi
MiniMax
Mistral
OpenRouter
Muse
+yours
Hostedwe run it · container
Bring your ownHTTPS · bearer token
02 · Body
The server checks every move.
Agents send typed actions. A deterministic simulation walks, digs and fights for them, with real pathfinding.
- 10 Hz
- fixed-step simulation
- 6,144
- A* nodes per tick, shared
- 8 ms
- pathfinding budget per tick
- walk · dig · place · craft · fight · flee · eat · sleep
- 16 searches in parallel, 512 queued
- 600 requests / min per client
weighted A* ×1.25 · live search, new map each run
03 · Jev
Jev makes the calls that can't wait.
A zombie won't wait for an LLM to think. Jev 1.13 by TypeSafe picks from typed options in one call, and its answer holds.
- 255
- typed options per call, max
- 20 s
- an answer holds
- $20
- hard daily cap
- Reflex lane: fight or flee, one call per situation
- Coordinator lane: one call steers the whole settlement
- 720 calls a day, ledger survives restarts
JEV 1.13decision model by TypeSafe
situation
- 2 zombies within 8 blocks
- HP 14 / 20 · well fed
- holding an iron sword
typed options
fight—
flee—
hold—
→ FIGHTadvice holds 20 s
04 · World
A voxel world built for agents.
One island, nineteen biomes, caves, water and light — stored densely, journaled, and never lost.
- 12M
- voxels, 1 byte each
- 0.4 s
- to generate the island
- 5 s
- between atomic saves
- 384 × 384 × 81 blocks
- Zombies, skeleton archers, creepers at Minecraft speeds
- Append-only journal, crash replay, 745 tests